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 Cutthroats - Terror on the High Seas

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MesajKonu: Cutthroats - Terror on the High Seas   Cutthroats - Terror on the High Seas Icon_minitimeC.tesi Ekim 25, 2008 9:34 pm

Build a large crew:
-------------------
Port at any seaward town and give the crew orders to take prisoners before
returning to the ship. Once they have come back, send them out again. (The
prisoners will be pressed into service and added amongst the ranks of the
sailors.) Repeat as often as necessary.

Extra money:
------------
Note: This procedure involves editing game files; create backup copies of
the files before proceeding. Use a text editor to edit the "missionbrief.txt
and "missioncompleted1.txt" files in the "/data/missions/<mission name>/"
folder. In the "missionbrief.txt" file, look for the amount of pesos and
increase it to the number desired. In the "missioncompleted1.txt" file, look
for the amount of pesos and set the same number. Play the mission and get your
reward.

Make a million or more:
-----------------------
Start in 1635 and travel from port to port and recruit as many marines as possible
(100) whilst heading south-west go to cayman islands and attack select put all
marines in last option area once on land take prisoners but not back to ship keep
taking prisoners and decline terms the town will surrender you will get an option
to sell prisoners click it then click cancel the money you are rewarded for
defeating them will go up each time you offer to sell them and cancel

(the more houses you raid the more the multiplier
also raid the treasury but not governers mansion)
(having 100 muskets will speed up process rapidly)

Silver train and treasure fleet:
--------------------------------
To attack the silver train and spanish treasure fleet you will need to be at the
bottom af the map near the town above panamar late october early november they
cross trade lanes at that point (after 1650) before 1650 they are often late and
sometimes early but hardly on time.

Cutthroats Quick Marine Build Up:
---------------------------------
All you have to do is attack a port. When you do this, the number of marines will
either double or triple(try not to keep more than 300 or your food and rum supply
will be consumed quickly).


-----
Hints
-----
Never drop your sails in battle--there's just no need.
Maneuverability is always important when you need to get
your other cannon facing toward the enemy as quickly as
possible.

When you begin an adventure, loot towns first to get enough
money to buy another small ship (approximately 1,500 gold
pieces, depending on the port) before you go off to try
your hand at open-water battles.

Before you start in on a long series of sea battles,
recruit as many sailors as you can fit onboard; you'll
need them for the boarding operation against even a
minor opponent.

Before you disburse your plunder to end an adventure,
head out for one last strike on the open seas to kill
off a few of your crewmen (and bring in some extra cash).
That will make your split much more attractive once you
reach port.

When going after a ship, begin by switching to Chain Shot,
and attack only the sails for a few passes (that will slow
the enemy ship down). Pull back and switch to Grape Shot,
and hammer away at the deck (that will kill off enemy crewmen).
Once you've made a good number of strikes, issue the grapple
order and begin boarding--hopefully, the odds will now be in
your favor.

You may find things easier if you stick to a single ship and
upgrade, rather than increasing your fleet (besides, you'll
have less worries about doling out the plunder later with
fewer pirates under your care).

Whenever you get a ship to surrender, secure it and take it
to port to sell. Don't press the crew into service; they'll
mutiny on you at the most inconvenient time.

If you do sail into combat with multiple ships, you can cut
down on the chaos by controlling the lead ship and allowing
the computer to control the rest.

submitted by rickHH

PLEASE REMEMBER BEFORE CHANGING ANYTHING IN
YOUR GAME DIRECTORY, TO MAKE A BACKUP COPY
AND SAVE IT ELSEWHERE, JUST IN CASE.

Here goes: Find a .txt file named, "PlayConsum.txt" in:

C:\Games\Cutthroats\Data\Econ

This tiny file tells the game how much food needs to
be available before your sailors start to complain, die,
and finally vote you out:

Sup Weight(lbs) Per person
Food 3
Fruit 1
Pork 1
Rum 1

Simply edit it so that ALL the values read "0", then save as
"PlayConsum.txt":

Sup Weight(lbs) Per person
Food 0
Fruit 0
Pork 0
Rum 0

With this file in place, you can cruise forever so long
as you have AT LEAST 1 ton of each of these supplies on
your ships. Your men will never complain about eating
"ship's biscuits and salt beef" again, and never vote
you out.

(DS1-None of this comes without a hitch though. There is
a glitch where "Food" and "Rum" are never depleted, but
"Fruit" and "Livestock" are. Never fear, because I still
never got any complaints about the men's eating habits.
Just to be safe though, whenever I noticed that we'd run
out of an item, I'd simply buy a couple of tons, just to
have them on hand.)
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